(Re)Searching the Digital Bauhaus
Thomas Binder • Jonas Löwgren • Lone Malmborg (Eds)
Where does interaction design come from? What foundations are relevant today? In this book, internationally renowned scholars and designers explore how the avant-garde ambitions of the 1920-30s Bauhaus to re-align new technology with emerging social needs combines with a more contemporary sensitivity to participation and the social creativity inherent in the modern digital design materials.
Key words: aesthetics, Bauhaus, creativity, critical dsign, democracy, John Cage, John Dewey, Paul Dourish, Marcel Duchamp, Pelle Ehn, Ferando Flores, Walter Gropius, Martin Heidegger, Homo Ludens, Klaus Krippendorff, prototyping, scenario, skill, Lucy Suchman, , tool, Terry Winograd
Springer, Human–Computer Interaction Series, Hardback, english, 371 pages